ClassTreeView

This is a big one, it is the representation of a class in a tree. It has to be somewhat tricky as this class can either be the root of the ClassTree, or it can be a member class.

public:

enum MenuIDs


~ClassTreeView( )

void Attach( const wxTreeItemId& NodeId)

std::string GetStringRepresentation( )

ObjectPtr GetObject( )

void SetNodeText( const std::string& NewText)

bool AcceptDrop( TreeView* pDroppedView, const wxTreeItemId& ReferenceId)

void ShowContextMenu( const wxPoint& Position)

void HandleContextMenuEvent( wxTreeItemId SourceID, wxCommandEvent& Event)

bool CanContain( TreeView* pView) const

bool CanBeContainedByClass( ClassObjectPtr pClass) const

For this object it's a bit tricky. In general a class can be contained by a class. HOWEVER it's possible that a user is dragging this class inside itself. So this function has to make sure that doesn't return true.

void DeleteChild( TreeView* pChild)


protected:


private:

ClassTreeView( ClassTree* pTree, ClassObjectPtr pClass)

ClassObject::AccessType GetAccessTypeForItem( const wxTreeItemId& Item) const

void ViewDocColours( bool Enable)

Call this one to assign colours to thing in the tree based on how out of date they are with their docs.

void ColourCodeChildren( const wxTreeItemId& ParentID, bool Enabled)

Helper function for OutdatedDocColoutCode

void BuildObjectList( const ObjectPtrList& Objects, const wxTreeItemId& ParentID)

std::string GetEditableLabel( )

When the user clicks on the label they will be able to edit it directly. This gets the text that will show up in the edit box.

bool OnLabelChanged( const std::string& NewLabel)

Called when the user is done entering text into the tree label. Children will need to parse this and set their data accordingly.

void ShowInfo( )

void OnCreateVariable( ClassObject::AccessType Access)

void OnCreateMethod( ClassObject::AccessType Access)

void OnCreateOther( ClassObject::AccessType Access)

void OnCreateClass( ClassObject::AccessType Access)

void OnDeleteClass( )

wxTreeItemId GetAccessNode( ClassObject::AccessType& Access)

friends


ClassObjectPtr m_pClass

wxTreeItemId m_PublicNode

Parent node for public members

wxTreeItemId m_PrivateNode

Parent node for private members

wxTreeItemId m_ProtectedNode

Parent node for protected members